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Relative & Absolute
Referencing In Actionscript
- Relative Path Names
- Using _this
- Using _root
- Using _parent
- Using my_mc_name
- Nested MovieClip Objects
- Controlling nested movie clips
- Levels
- Placing mc's on different levels
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Target paths in
flash
- Learn to target the current
movie
- Learn to target the main movie
- Learn to target the parent movie
- Learn to target movie clip
instance
- Understand the hierarchy of
timelines
- Learn to use levels on the stage
area
Use event handlers
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Building Mouse Interactivity
- The mouse event handler
- Detecting mouse
events
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Use event handlers
- Use mouse events to control
movie clips
- Use onPress
- Use onRelease
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Building Keyboard Interactions
- key class interactions
- Key listeners
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Using Key event handlers
Using Listeners
- Building a simple key listener
- Building multiple key listeners
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Actionscript & Buttons
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Working With Text
- Creating input & output
text fields
- Dynamic text fields
- Text field formatting I
- TextField Formatting
II
- Formatting sections of dynamic
text

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Using Date & Time
In Flash
- Using Date Objects
- Creating a simple digital clock
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Functions
In Actionscript
Introduction
To Functions
- Using & Writing
Functions
- Simple function syntax
- User Defined Functions
- Parsing a variable to a function
- Variable Scope
- Creating
a function that returns a value
Flow
control statements
Recursive
functions
Conditional functions
- Introduction to conditional
statements

- Creating an if statement
- Using expressions in if statements
- Using if else
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Functions
In Actionscript
Intro to functions
- Write functions
- Use a function to call
segments of code
- Understand the benefit of using
functions in as
Flow control statements
- Learn to write flow control
statements in ActionScript 2.0
- Create
recursive functions
- Create conditional
functions
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Animating With
Actionscript
Tweening with the tween class
Easing with the tween class
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Custom Easing
With Actionscript
Simple linear easing
Advanced easing
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Springing/Elastic Actions
- A single spring
- Advanced springing
- Multiple springs
- Connected springs I
- Connected springs II
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Random Motion
- Random Numbers
- Random Positioning
- Simple Random Motion
- Eased Random Motion
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Collision Detection
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Trigonometry
In Flash
Simple Harmonic Motion
Simple orbital motion with trigonometry
Rotating Objects In 3D
- Rotating about axis
- Rotating about an arbitrary line
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Advanced
Actionscript Drawing
Flash Drawing API
Interactive Drawing at run time
- Creating a simple whiteboard
app I
- Creating a simple whiteboard app II
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Actionscript Masking
- Static masks
- Interactive masks
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Drag & Drop
Dragging Objects
Drag apps
Sliders
Slider apps
Drag and drop
Drag and drop apps
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Preloading Content
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